Doing things the Raith way


Hi, I am Jakob Raith, game programmer and also currently studying Informatics: Games Engineering at the Technical University of Munich

Get to know me!

Hi there!


Before I started my study at the Technical University of Munich I worked for two years in my homecountry Austria to save money for my upcoming relocation to Germany. Even before that I changed school once to a secondary technical college with an informatics oriented curriculum to better fit my future plans. That was in 2009. My journey to become a game developer started about two years before that when I first came into contact with the process of creating a video game and my passion was sparked. Now for over 10 years, every decision I have made was to advance my path toward becoming a game developer. I have made good progress in developing some games, I try to volunteer at as many industry events as I possibly can and together with some of my university colleagues, I am organizing the biggest student game jam in Germany, the SemesterGameJam. I am not and will never be done learning, but this site is to serve as a showcase of my work and a place I can point people to if they want to know me better professionally. Welcome!

Have a look at my work

Some of my work

Here you can find my most recent projects that I did with others or alone.

Nexar

Game Programming

Panza & Kommanda

Game Design, Game Programming

Catch a Ghost

Game Design, Game Programming, Art

REM

Game Design

Harvest Warfare

Game Programming

Escape from Psion

Game Design, Game Programming

The Chasm

Game Design, Game Programming, Art

Resume


You wanna know where I come from, where I already was and what I already did?

Go to my resume

Let's Get In Touch!


Ready to start your next project with me? That's great! Hit me up and I will get back to you as soon as possible!